| exec | Immediately executes a loader(8) command. This type of setting cannot be processed by programs other than loader(8), so its use should be avoided. Multiple instances of it will be processed independently. |
| loader_conf_files |
| | Defines additional configuration files to be processed right after the present file. |
| kernel |
| | Name of the kernel to be loaded. If no kernel name is set, no additional modules will be loaded. |
| kernel_options |
| | Flags to be passed to the kernel. |
| password |
| | Provides a password to be required by check-password before execution is allowed to continue. |
| verbose_loading |
| | If set to "YES", module names will be displayed as they are loaded. |
| *_load |
| | If set to "YES", that module will be loaded. If no name is defined (see below), the modules name is taken to be the same as the prefix. |
| *_name |
| | Defines the name of the module. |
| *_type |
| | Defines the modules type. If none is given, it defaults to a kld module. |
| *_flags |
| | Flags and parameters to be passed to the module. |
| *_before |
| | Commands to be executed before the module is loaded. Use of this setting should be avoided. |
| *_after |
| | Commands to be executed after the module is loaded. Use of this setting should be avoided. |
| *_error |
| | Commands to be executed if the loading of a module fails. Except for the special value "abort", which aborts the bootstrap process, use of this setting should be avoided. |
|
| bitmap_load |
| | ("NO") If set to "YES", a bitmap will be loaded to be displayed on screen while booting. |
| bitmap_name |
| | ("/boot/splash.bmp") Name of the bitmap to be loaded. Any other name can be used. |
| console | ("vidconsole") "comconsole" selects serial console, "vidconsole" selects the video console, and "nullconsole" selects a mute console (useful for systems with neither a video console nor a serial port). |
| kernel | ("/boot/kernel/kernel") |
| loader_conf_files |
| | ("/boot/loader.conf/boot/loader.conf.local") |
| splash_bmp_load |
| | ("NO") If set to "YES", will load the splash screen module, making it possible to display a bmp image on the screen while booting. |
| splash_pcx_load |
| | ("NO") If set to "YES", will load the splash screen module, making it possible to display a pcx image on the screen while booting. |
| vesa_load |
| | ("NO") If set to "YES", the vesa module will be loaded, enabling bitmaps above VGA resolution to be displayed. |
| loader_color |
| | ("NO") If set to "YES", will load the splash screen colors. |
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