W*ndows BMP file decoder. While the BMP file format allows images of various color depths, this decoder currently only handles 256 color bitmaps. Bitmaps of other color depths will not be displayed.
splash_pcx.ko
ZSoft PCX decoder. This decoder currently only supports version 5 8-bpp single-plane images.
The EXAMPLES section illustrates how to set up the splash screen.
If the standard VGA video mode is used, the size of the bitmap must be 320x200 or less. If you enable the VESA mode support in the kernel, either by statically linking the VESA module or by loading the VESA module (see vga(4)), you can load bitmaps up to a resolution of 1024x768, depending on the VESA BIOS and the amount of video memory on the video card.
If the monitor supports power saving mode, it will be turned off.
logo_saver.ko
Animated graphical BSD Daemon.
rain_saver.ko
Draws a shower on the screen.
snake_saver.ko
Draws a snake of string.
star_saver.ko
Twinkling stars.
warp_saver.ko
Streaking stars.
Screen saver modules can be loaded using kldload(8):
kldload logo_saver
The timeout value in seconds can be specified as follows:
vidcontrol -t N
Alternatively, you can set the saver variable in the /etc/rc.conf to the screen saver of your choice and the timeout value to the blanktime variable so that the screen saver is automatically loaded and the timeout value is set when the system starts.
The screen saver may be instantly activated by hitting the saver key: the defaults are Shift-Pause on the AT enhanced keyboard and Shift-Ctrl-NumLock/Pause on the AT 84 keyboard. You can change the saver key by modifying the keymap (see kbdcontrol(1), keymap(5)), and assign the saver function to a key of your preference.
The screen saver will not run if the screen is not in text mode.